Once ago, in a scalding review far, far away, I mentioned continuity is a tricky mistress, and I stand by that. Keeping the story from becoming a swiss cheese of plot holes is fairly important for people to become engaged in your escapist fantasy. But...not always.
Take the Legend of Zelda. Each game features a hero called
"And then one time I saved the day. All four of me." |
Franchise fanboys have actually tried to piece together the story, deciding in which place in a timeline does each game take place. Many have settled on the conclusion that there where , thorugh Hyrule's History, many Links/Boogers, many Zeldas and many Gannons. That's...strange. Imagine if Batman Beyond was about Bruce Wayne's new protege, Bruce Wayne. Other's remain steadfast the same guys have done a very similar thing many times. Even Nintendo doesn't seem quite sure.
"I dunno. Sometimes I just say stuff, you know?" |
I think the answer has been in our noses all along.
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I think The Story of how Link/Booger saved Zelda and banished the dread Ganon is a legend.
Throughout years, legends and stories grow and take different forms. They are adapted, changed, retold. Their meaning is reshaped by the condition of the tellers. I think each Zelda game is a reflection of the story teller. You have your childlike fable, your ominous cautionary tale, your drunken, badly dubbed russian animation and your totally radical cheesy 80s cartoon. All are true in the sense they are a telling the legend, but non is completely accurate.
I just made it canon, didn't I? |
I think there was a historical Booger/Link(fictionally, if that makes sense), but all versions of the story we have seen are attempts at decoding the myths from one important moment in Hyrule history. The other option s to believe our favorite creators are making it up as they go, and that...that's just plain silly.
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